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Post by neverender158 on May 10, 2015 5:16:23 GMT -8
Skins for the series will need to be done by May 31st. I will try to do as much research as possible to help with the skins. Hopefully pushing the due date to the end of the month will help.
Post your questions and completed skins here.
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Post by neverender158 on May 10, 2015 14:27:12 GMT -8
I started working on my skin and it is very slow going. I am basically having to paint a part, export it and open rfactor to see what part I painted. Mine will be very basic. I added a new number to it and will just be painting some parts. I will add some sponsors but it won't be near the level of some of the experts around here.
What I did find is you will have to do the following to get the skin to look correct in rfactor:
Why is my car all shiney? It looks like crap.
Have no fear. This is the same result of not reducing the reflectiveness of the paint on your car, just like I did with the lightning bolt. You can fix this.
What you are going to do is "Add Layer Mask". So, you will be adding a special layer to your paint, (after you flatten the image) in order to calm that thing down.
First though, some understanding. The layer mask is black and white, and all the greys in between. No colour other than that.
If your mask is completely white, all the luminosity your paint can muster will shine through that bad boy, ruining your nicely detailed ride in a jumble of rainbow flourescence. (having a white mask is the same as not putting any on)
If your mask is black, it will completely remove all luminosity and colour, so that the only thing you will see is the background of your canvass. Completely transparent. (First hint at windows there)
So, find a middle ground. If you make it grey, it will reduce the high reflection, but still maintain some of the colour.
We'll jump to GIMP for a minute. Once you Flatten your image, right click on the single layer remaining. Select "Add Layer Mask". This will bring up a menu with some choices. The easiest, and most efficient selection is "Grayscale copy of layer". Select that, finalize with the "Add" button, and you will see a second layer pop into your layer editor, next to your single remaining layer. Not on top or below.
You'll see it change your layer, by removing some of its clarity...or whatever. You'll see what i mean.
Now, if you click on the layer mask, before you do anything else, you will be able to edit the mask to your liking. You could cut a hole in it, in the shape of, oh I don't know, a lightning bolt? (this would be the same as painting a white lightning bolt on it)
Or you could paint on the layer mask, only in black, to make something transparent, like, oh I don't know, a window?
You have an "Undo" button. Try applying the masks and painting in different shades of grey, white or black. (are there different shades of black?). Use the paintbrush too, to see what kind of effects you can generate.
Now. Once you have the layer mask all dolled up the way you want it, right click on the thing. Select "Apply Layer Mask". This will merge your original layer, with your mask edits, into a single layer so you can then save, get it on your car, and drive in style. Oh yeah!
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Post by AngeloDS on May 10, 2015 14:36:48 GMT -8
lol...sounds like a nightmare to get it done...
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F1Fan07
Race Director
Ludicrous speed. Gone to plaid.
Posts: 9,366
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Post by F1Fan07 on May 10, 2015 15:32:24 GMT -8
I am basically having to paint a part, export it and open rfactor to see what part I painted. This one weird old trick (Painters hate him) takes a few minutes at the beginning of the process but once you set it up, you'll rip through the rest of your painting. gbr.proboards.com/thread/907/advanced-painting-spotfinder
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Post by neverender158 on May 10, 2015 16:04:38 GMT -8
I forgot about that trick. I will use that for the rest of my skin. Still have lots of parts to paint.
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Post by neverender158 on May 12, 2015 4:16:05 GMT -8
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Post by Scott Beck on May 12, 2015 9:48:55 GMT -8
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Post by neverender158 on May 12, 2015 10:10:22 GMT -8
Looks great Scott. I am hoping to have mine done in a day or two.
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Dan W.
Race Steward
Posts: 5,378
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Post by Dan W. on May 12, 2015 12:25:02 GMT -8
That looks great Scott, wish I had time to do a few, but not this round. I'm already swamped with SPAZCAR requests that will take a month, Once I have time to start that is.
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Post by Scott Beck on May 12, 2015 17:31:06 GMT -8
I have to be honest with you guys. I didn't paint that! My good buddy Arturo did it. He is kinda my Rothmans Racing painter. He's done many cars for me and my other drivers.
Thank god he's willing to help me out.
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Post by neverender158 on May 12, 2015 19:14:38 GMT -8
Here is mine, all fictional sponsors from movies, tv, and video games. Bonus points if you can name them all. I spent entirely too long on this, but it is a learning process and I was having fun. I made a few more edits and added some more sponsors.
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Seahawks1Fan
Race Director
rF name: Jason Hawks
Posts: 5,614
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Post by Seahawks1Fan on May 12, 2015 20:20:10 GMT -8
Paints are looking sharp guys. I flunk miserably trying to figure out your sponsors Jimmy, but the color scheme looks cool.
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F1Fan07
Race Director
Ludicrous speed. Gone to plaid.
Posts: 9,366
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Post by F1Fan07 on May 12, 2015 20:50:15 GMT -8
Ha, I've been waiting for the right inspiration to do an Initech paint scheme. Love that movie, I visited the location of Initech when I was in Austin.
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Dan W.
Race Steward
Posts: 5,378
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Post by Dan W. on May 12, 2015 21:55:44 GMT -8
Initech I think I know, and Aperture I do know, bastards still owe me cake. Can't make out any of the others.
Just made out the company from all the ALIEN movies, including the prequel that came out a year or two ago, Prometheus or something like that.
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Post by neverender158 on May 13, 2015 4:35:07 GMT -8
So far you guys are correct. Hard to see the 3 on the back and the one on the hood.
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