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Post by neverender158 on Apr 8, 2018 9:15:40 GMT -8
DATE: April 18th 2018 TIME: Quali session starts at 7:15 PM Pacific / 10:15 PM Eastern, Races begin at about 7:30 PM Pacific / 10:30 PM Eastern. SIM: Rfactor 2 MOD: BTCC NGTC Link to Steam Workshop - steamcommunity.com/sharedfiles/filedetails/?id=1176380339 TRACK: Croix en Ternois www.racedepartment.com/downloads/croix-en-ternois-2017.17308/QUALIFICATION: 10 minutes FLAGS: Black Flags Only. LAPS: Race 1 15 laps Race 2 15 laps. Grid will be finishing order of Race 1 Race 3 15 laps. Grid will be reverse of finishing order of Race 2 PIT: No mandatory pit stop FUEL: Normal TIRES: Normal tire wear / Your choice of tires DAMAGE: 50% DRIVING AIDS: Auto Clutch only Setups/Tuning: Open Server is Online
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Post by neverender158 on Apr 8, 2018 9:17:20 GMT -8
This is a very short and tight track with lap times under 1 minute. This should make for some fun racing in these cars.
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Post by helios16v on Apr 9, 2018 6:25:29 GMT -8
Or carnage.
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Post by neverender158 on Apr 10, 2018 12:32:31 GMT -8
Well lets get some cars on the grid and find out!
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Post by Jim T on Apr 14, 2018 8:30:39 GMT -8
This track is deceptive. It looks simple but it's hard to turn competitive consecutive laps, at least for me. I can get close but not lap after lap. This should be a very good race.
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Dan W.
Race Steward
Posts: 5,378
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Post by Dan W. on Apr 18, 2018 2:47:25 GMT -8
Almost forgot to let y'all know, but I wont be running tonight, I'm headed to the south coast for a few days to do some fishing. My birthday present from the wife. So catch ya next time.
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Post by helios16v on Apr 18, 2018 12:19:48 GMT -8
12+ hour day at work again tonight. Just got home. No way I'll make the race tonight. Won't be able to get enough sleep beforehand.
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Post by longhornjoe on Apr 18, 2018 12:33:13 GMT -8
This track is deceptive. It looks simple but it's hard to turn competitive consecutive laps, at least for me. I can get close but not lap after lap. This should be a very good race. That's kind of funny, because for me I've actually been fairly consistent running practice laps. I'd be happier if they were consistently under 1:00.00 instead of just over. I'm not sure if I need a ride height adjustment or not, but there is one sneaky kerb out there that tends to catch me (and throw my car 20 feet into the air) if I take too much. I'll let you find it if you haven't already.
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Post by Jim T on Apr 18, 2018 14:36:25 GMT -8
Trust me ....I found it. Getting more consistent, now just have to get faster. Just didn't have the time to practice like I did for the 1st race.
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Post by Jim T on Apr 18, 2018 16:54:53 GMT -8
What are the setting for the track on the server? I'm curious because I am running faster than my offline practice earlier.
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F1Fan07
Race Director
Ludicrous speed. Gone to plaid.
Posts: 9,366
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Post by F1Fan07 on Apr 18, 2018 17:28:42 GMT -8
What are the setting for the track on the server? I'm curious because I am running faster than my offline practice earlier. Sunny, dry and 29 C. Probably is set for a clean track at the start of practice then rubber accumulating though sessions. Otherwise, I think everything is on default. If you ran any online laps during the week that will likely affect expectations of lap times because I noticed someone left a bunch of AI running and they built up a ton of rubber during the long practice sessions. At least that was the case when I tested.
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Post by Jim T on Apr 18, 2018 17:33:15 GMT -8
OK that explains it. I just ran some laps tonight and the track did look well ran.
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Post by Jim T on Apr 18, 2018 19:48:56 GMT -8
This track proved to be as challenging as I thought it would be. Very hard to pass on. I did have a lot of fun though. Jeff got a great start in the second race and I just could not get around him . Sorry about the third race mishap, I though it was going to be clean, obliviously not. After the roll over Joe and I had a battle for about 5 laps until I slipped by. I like these cars and it was a good choice of tracks.
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Post by neverender158 on Apr 19, 2018 4:18:36 GMT -8
A few more cars on the grid would have made this fun track even better. We will have to revisit this track again soon.
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