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Post by flyer23 on Nov 2, 2014 6:49:55 GMT -8
Is there any rubber on the track seems like ICE ?
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Seahawks1Fan
Race Director
rF name: Jason Hawks
Posts: 5,614
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Post by Seahawks1Fan on Nov 2, 2014 8:03:40 GMT -8
Is there any rubber on the track seems like ICE ? That's odd. This track is one of the more grippy tracks we have run I think.
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Seahawks1Fan
Race Director
rF name: Jason Hawks
Posts: 5,614
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Post by Seahawks1Fan on Nov 2, 2014 8:06:28 GMT -8
I'm surprised no one has felt that reverse FFB. I wouldn't say it's reverse but when standing still I need to pull the wheel back to center. It happened with the rF1 cars as well so I figured it was the suspension geometry and the high camber that these cars run. I'm so glad I had my speakers on and not my headphones the first time the spotter came on! I used to feel that effect with rF1 when real feel was turned on, but haven't noticed it with this mod. Even in rf1, once I was on track it felt fine.
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Post by Scott Beck on Nov 2, 2014 8:29:40 GMT -8
FFB feels great to me in the pits and on track. I have it set ingame to .46
I don't use RealFeel.
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Post by zedarchitect on Nov 2, 2014 8:38:05 GMT -8
I only feel it standing still. It doesn't bother me since the FFB is great once you're moving. Do you guys experience the wheel going back and forth if you're not holding it and you jump into the car?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 2, 2014 9:10:16 GMT -8
Ya I mentioned the same effects zed....I realized the ffb was clipping real bad and causing the oscillating and reverse ffb feel, I lowered it to .55 and I no longer have the issue in the pit, but if I go off track and come back on at a slow speed the wheel will pull to one side like I've lost a tire than when I hit a certain speed it goes back to normal. On another note has the sun always been absent, could have sworn it was present in previous builds ?
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Seahawks1Fan
Race Director
rF name: Jason Hawks
Posts: 5,614
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Post by Seahawks1Fan on Nov 2, 2014 9:27:14 GMT -8
On another note has the sun always been absent, could have sworn it was present in previous builds ? Just took this screenshot. Sun is still there and shadows change depending on time of day. Attachments:
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 2, 2014 9:49:14 GMT -8
Thank god i thought i was losing it I kept changing the time of day from 12pm - 5 and couldon't see it from the car or see much of a difference other than the track looked slightly darker
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Post by flyer23 on Nov 2, 2014 9:50:28 GMT -8
Ok well after a few more laps maybe it's just mee that has no grip as I am feeling better. Just maybe need to get used to these cars
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Seahawks1Fan
Race Director
rF name: Jason Hawks
Posts: 5,614
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Post by Seahawks1Fan on Nov 2, 2014 9:55:04 GMT -8
Ok well after a few more laps maybe it's just mee that has no grip as I am feeling better. Just maybe need to get used to these cars Judging by your lap times, I think you've figured them out enough John. No more practice for you.
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F1Fan07
Race Director
Ludicrous speed. Gone to plaid.
Posts: 9,366
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Post by F1Fan07 on Nov 2, 2014 11:41:12 GMT -8
Is there any rubber on the track seems like ICE ? Track is fine, it's using ISI's light rubber preset. To use a particularly annoying meme... because Supercar.
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Jeff H.
Race Coordinator
Posts: 1,237
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Post by Jeff H. on Nov 2, 2014 19:26:00 GMT -8
Grip?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Nov 3, 2014 11:15:10 GMT -8
Has anyone tried the new rF2 build yet and will GBR be updating to 880 before the next race?
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Post by zedarchitect on Nov 3, 2014 11:35:20 GMT -8
I think the server is updated already. I updated but haven't tried the v8s yet. It was fine with the URD mod. Just turn down the spotter volume if you like your ear drums
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F1Fan07
Race Director
Ludicrous speed. Gone to plaid.
Posts: 9,366
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Post by F1Fan07 on Nov 3, 2014 11:42:47 GMT -8
We are updated. Turn down your spotter or else!
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